﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Beetle.FandorinsBugBrain
{
    public class DataItem
    {
        internal double[] input;
        internal double[] output;
        internal Position newPos; 
        public DataItem(double[] input, double[] output)
        {
            this.input = input;
            this.output = output;
        }

        public double[] Input
        {
            get { return input; }
            set { input = value; }
        }

        public double[] Output
        {
            get { return output; }
            set { output = value; }
        }
        //public bool IsGood { get; set; }
    }
}
